Showing posts with label Kindred Spirits. Show all posts
Showing posts with label Kindred Spirits. Show all posts

Monday, April 13, 2020

Mecha Monday: Coversion







By Dizzy more of his amazing model conversions. This is one of a series that he's done in 1/100 which inspired a project I have yet to begin. He used a 1/72 Russian Tunguska to base the upper torso.

Thursday, December 26, 2019

Borneo Confrontation, c1963 and other Bits...


What better way of learning about the British Empire than recreating battles or campaigns. There are myriad companies producing board games and miniatures so that pretty much any campaign can be reproduced. Games and figures manufacturers agree that the British Empire makes a wonderful backdrop to set their products within. The products on offer are constantly improved and updated. It can be hard to keep abreast with all the developments, but if anyone would like to add any additional information about games or figures then please do not hesitate to email me so that I can add the necessary links.
Colonial wargaming has a long history, you can go back to HG Wells' Little Wars or Donald Featherstone's Skirmish Wargaming. Wargaming heritage doesn't get much better than that. It can be done in any scale from 2mm to 54mm (and probably bigger for all I know).
Of course, there are many different periods that can be covered in Colonial wargaming. Most people would probably instinctively think of Victorian era games but of course it could encompass anything from the time of Sir Francis Drake to the Falklands War. The geographical reach of colonial wargaming is possibly the widest of any genre out there. So there is a lot of choice out there.
This section is to try and help narrow down that choice and provide a map for those who want to launch in to their own gaming experiences. I also have my own campaign system that you are free to use, adapt or inspire to create your own. It is called Jarania
I personally like to use 15mm figures and have ranges that cover the Indian Mutiny, the Sudan, the Boer Wars, Afghanistan and the North West Frontier and a lot of Zulus! I personally like 15mm as I feel that they are good value for money, and provide a good balance between skirmish and larger battles. Having said that, if you want to fight huge battles - such as Isandlwana - then 6mm is probably the way to go. The advantage of 25/28mm figures is that there is much more characterisation and variety available which makes them particularly well suited to skirmish games. There is an interesting development with hard plastic figures being produced. These are much cheaper than the lead figures and are easier to modify or convert. You have been able to get soft plastic figures for years, but they have a tendency to flake off the paint over time. Hard plastic figures do not suffer from this problem.
As for rules, I have to say that I am a huge fan of The Sword and the Flame rules which I have used with students at school and at various conventions. They are not that common in the UK but they are well worth seeking out! They are much more popular in the States where they are easier to source.
For those who prefer more modern rules for the Decolonisation and End of Empire era, Ganesha Games publishes a set called 'Flying Lead' which provides good low intensity simulations. You can read a battle report of one such example from the Borneo Confrontation here.




Saturday, December 21, 2019

Military Theory: A Technical Analysis of War of the Worlds' Equipment, Strategy & Operations

Reverse Engineering the Martian War Machine – The Heat Ray and HMS Thunder Child

This article is a “history” of H.G. Wells classic science fiction novel, “The War of the Worlds”, as if it actually happened, complete with technological assessments, logistical evaluations and strategic analyses. Naturally, the first subject will be prominent given the vast technological superiority of the invading Martians.


Thursday, December 19, 2019

Sunday, October 13, 2019

Mecha Monday : Gunners Conversions

A painting progression on the cheap mech, started with a grey undercoat, then black wash, and white dry brush for pre shading, I bought a contrast red to test how they are, and thought I would use this project for the test, applied the contrast red, and then regular acrylic black, the contrast would suit those wanting to paint large numbers quickly, but I wasn't happy with the results, so have gone over it with acrylic red (Vallejo), next up I'll do a black pin wash, then highlights, then add some details, then weathering. I think I need to add more detail to the base, rubbish and debris


Gunner's Conversions

Wednesday, October 9, 2019

Thursday, October 3, 2019

"It's Them! Blast 'Em!": High Mobility Scum and Villainy!

A way to make an outlaw gang on the cheap!


"It's Them! Blast 'Em!": High Mobility Scum and Villainy!: So, the latest project for 15mm sci fi for my pal Mark Ryan up in the wilds of New York, a high mobility paramilitary force meant to represe...

Monday, September 9, 2019

Mecha Momday: Glory to the Draconis Combine!




Jan Hewlett's force is growing, a few units infantry and tanks are still missing. He needs to print a few Myrmidons...

Sorensons Sabres:
Busosenshi Shakir Jerrar HBK-4G Hunchback
Busosenshi Seyla Teresa Martinez PNT-9T Panther
Tai-i Daniel Sorenson HTM-27T Hatamoto-Chi
Busosenshi Elden Berardinelli SDR-5K Spider

Monday, August 19, 2019