Showing posts with label Bugs. Show all posts
Showing posts with label Bugs. Show all posts

Tuesday, June 5, 2018

Far Alamo




Far Alamo – Your Western Heroes Vs the Bugs from Starship Troopers
by the director of "Darth by Darthwest (Fabrice Mathieu)
has done it again. Known for his unusual (and unlikely) movie mashups
this time Fabrice takes us to the wild west and to the far-flung edges of
our galaxy. A host of western heroes (John Wayne, Yul Brynner,
Clint Eastwood and so on!) face off with the horde of bugs from the
movie Starship Troopers.
https://vimeo.com/fabricemathieu
Far Alamo

Saturday, January 9, 2016

Tuesday, March 31, 2015

Saturday, February 1, 2014

Nuke The Site From Orbit. It’s The Only Way To Be Sure.

What Sci-fi collection would be complete without a horde of these nasty
buggers? With that in mind I picked these up from Ebay and will add
them to the bunch I already have, gives me just over a 100 of them......
Look out colonists, life is about to get interesting........


Thursday, July 28, 2011

Highlander Studios, Inc.: Space Bug Heavy Weapons



Highlander Studios, Inc.: Space Bug Heavy Weapons: " I wrapped up the new heavy weapons for the space bugs yesterday. Here are a few pics. You've seen this guy before. I had the..."

Tuesday, July 5, 2011

Highlander Studios, Inc.: Pre-production casts are here


Highlander Studios, Inc.: Pre-production casts are here: "I received master casts from the latest mold on Friday. I painted a few up over the weekend. I have some unpainted copies for sale. Fi..."

Sunday, February 14, 2010

NUKE'EM FROM ORBIT, ITS THE ONLY WAY TO BE SURE!


Game Name Game:
NUKE'EM FROM ORBIT, ITS THE ONLY WAY TO BE SURE!
Game Type:CineGrunt, Game Master:Stuart Murray, Players:4-8,
Complexity
: Moderate
Description :

'BRAAAAP' the staccato roar of a full auto M41A pulse rifle echoed down the corridor.
"Hey, Man, I totally greased that sucker !" roared PFC Ellinson
"Yo, Dude, yo shore is BAAAD !" agreed PFC Zucker
"Man, that's why I is a LEAN, MEAN, FIGHTIN' MARINE !" replied Ellinson.

Its the GZG ECC again and that means......
DUMB MARINES, SMART WEAPONS, MEAN BUGS, AND MORE HOLES IN THE PLOT THAN IN YOUR GRANNIES STRING VEST !

Thursday, February 11, 2010

Alien Vs. Predator


Complexity: Moderate,Game Master: Aaron Newman, Type : FMA, Players: 4-7,
After centuries of searching on Earth, the Weyland-Yutani Corporation has finally found a second Predator temple complex, in the last place they expected. On a jungle colony world light years from Earth, Weyland-Yutani finally hopes to get its hands on the one thing it wants even more than xenomorph DNA, the Predator cloaking technology. Unfortunately for the humans, the extraterrestrials have their own ideas.

Human, alien and predator meet in this FMA scenario. Experience with FMA or SGII is recommended, but not required.

http://www.warpfish.com/gzgecc/gzgecc8/AAR/gallery/Han/index.html

Sunday, April 20, 2008

Starship Troopers To Stargrunt II


Starship Troopers (movie) to Stargrunt II conversion

by Peter Crump

Hi all,

With the release of SST, I thought, about the inevitability of somebody going out and actually doing this on a tabletop! SO without further ado, here's the writeup for SG II!

Bug Warrior
Quality Die=D10
Save Roll=D4
Moves as Fast PA
Has Close Combat Edged Weaponry and PA bonuses for Close Combat

Terror Effect
May capture a human if it wounds him in Melee
Must recieve 2 kills to kill it, but if the roll by the firer is a natural even number that results in a kill, the Warrior is automatically taken down(hit to the nerve stem).

Bug Tanker
Quality Die=D10
Armour of 2/1(Treat as Vehicle Target)
As per slow tracked movement, but with Fast PA chart
Has Close combat bonuses as per Warrior

Terror Effect
May fire a 12" flame/acid stream from nose, all MI hi by it dice as if hit by Infantry Plasma Gun

Bug Brain
Quality=D4
Moves as per normal infantry
May Interrogate POW's (kills them in process)
May not fight and must be portected at all times

Other Notes
Bugs have a Moderate ADA rating
Unit Integrity=.5"
No Morale Checks except when Brain Bug is threatened
No routs except to protect the Brain Bug
No surrender

MI Rifle(Name of the Damn thing escapes me?)
Treat as Advanced Assault Rifle and Shotgun Combo

Nuclear IAVR
As per IAVR, but treat Blast and Effects as a hit by Medium Arty firing anti-personell submunitions.

MI Retrevial Boat
Class=5
Superior ECM
VTOL Movement
Armour 5/4
Transport for 20 men

Fleet Fighters
Class 5
Superior ECM
Aero Movement
2 fixed foward HEL/3
racks for DFO

MI Platoon

Cmd Group: 1 LT w/Rifle, 1 SGT w/Rifle, 1 Sniper(w/conventional Sniper weapon),
1 RTO w/Rifle,
1 IAVR Gunner

3 Squads of 5 men each:
1 Cpl(SL) w/rfl
2 Fireteams of 2 men with Rifles
20 men total