Showing posts with label The Great Martian War. Show all posts
Showing posts with label The Great Martian War. Show all posts

Wednesday, October 27, 2021

Great Martian War

 



The Great Martian War is a documentary about the Martian Invasion of the world, and the ensuing war to stop them, during the period of 1913 to 1917.  It identifies military strategies, weaknesses, public reaction to the invasion . . . as well as studies the Martian goals, plans, and how their military machines, "the Tripods" work.

The Great Martian War 

Wednesday, September 2, 2020

Saturday, December 21, 2019

Military Theory: A Technical Analysis of War of the Worlds' Equipment, Strategy & Operations

Reverse Engineering the Martian War Machine – The Heat Ray and HMS Thunder Child

This article is a “history” of H.G. Wells classic science fiction novel, “The War of the Worlds”, as if it actually happened, complete with technological assessments, logistical evaluations and strategic analyses. Naturally, the first subject will be prominent given the vast technological superiority of the invading Martians.


Wednesday, October 9, 2019

Saturday, August 25, 2018

Great Martian War



On the eve of the one hundredth anniversary of the beginning of WWI, this mockumentary - employing "archival footage", and interviews with "historians", "researchers" and those directly involved - tells of the Great Martian War (1913-1917), which supplants what looked to have been an imminent great war between Germany and the rest of Europe. The Germans asked their adversaries for help when the Martians invaded Earth via a remote field in southern Germany. The Martians went on the attack first in Germany, then moved west throughout the rest of continental Europe, with the ultimate threat of crossing the channel into Britain. The Martians also took their fight into the waters around Europe. They employed animal-like machines in their battles, the human race which coined the respective machines as "herons", "lice" and "spiders" most closely resembling such animals, each which had their own seeming purpose in the war. The presentation of the ebbs and flows in the human defensive against the Martians discuss what, in hindsight, looked often to be the Martians' luring humans into a longer term goal. Ultimately, the war officially ended when human discovered what was an Achilles heel in the Martian offensive, but ultimately not without great consequence to the human race. Researchers in present day still study the war, with one such researcher, Lawrence Mark, examining the recently found diary of Canadian First Nations soldier Gus Lafonde by his great-granddaughter, Kim Lafonde, most specifically with regard to some Martian code which Mark, in using the code to decipher Martian writing from the time, posits that the Martians had a greater plan than what was initially thought.

Tuesday, September 19, 2017

Tanker's Tuesday : ARR There Be Pirates!

                                                  Iron Grip Pirate Scout
                                                   Iron Grip Pirate Tank
                                           Iron Grip Pirate Mobile Artillery

Iron Grip: Warlord is set in a dieselpunk world with a society that can be described as a blend of Napoleonic era politics and World War II technology. The Iron Grip world is home to many different landmasses, but Warlord focuses on Kathos, a frigid region to the northeast resembling Eastern Europe. Kathos is divided into two large military powers and a handful of neutral countries. To the north is the Sovereign Republic of Rahmos, possessing the world's most powerful airship fleet and a technologically advanced military. Their territory includes a number of client states in addition to their home island. The country of Fahrong (known as the Confederation of Nallum) is the other major power. With uneven and mountainous terrain, the Confederates employ mechanized walkers known as 'Arachs' along with the largest standing army. Central to the game is Atelia, a medium-sized country known for its abundant resources and many different ethnic and tribal groups. At the time of the game, Atelia is a country traditionally divided into city-states and nomads. Its lands are contested by the two Kathos military powers and the remaining scraps of the country are ruled by Warlords.

Sunday, September 17, 2017

Castle Wolfenstein Part III










A further idea on the setting, going with an alternate WWI, A younger Red Skull is working on reanimating the German dead as well as a few other projects in this secluded castle (and surrounding area) . He must be stopped at all costs! 


I Still have to get the undead German packs from Rebel and Slave to Gaming to do my steampunk zombie conversions!

Monday, September 4, 2017

Slave 2 Gaming : Prussian Starter Pack



The best way to start to collect a Prussian force is with a starter pack. It saves around $7 on the total order

The pack contains:

Sunday, September 3, 2017

Slave 2 Gaming : Sturmtruppen

Before the history changing events of 1917, the German Army had been effectively using Sturmtruppen or Storm Troopers ( also known as "Shock troops" or "Thrust Troops") since 1916. These Troops are an effective force at taking Trenches and Weapon emplacements.

Here's what you get:
  • 1 Sergeant
  • 14 Various posed Highlander Infantrymen
Slave 2 Gaming : Sturmtruppen

Wednesday, June 28, 2017

War of the Worlds: The Anglo-Martian War of 1895 (Dark Osprey)


On one terrible night in August 1895, the world changed for ever. Southern England became the landing site of a group of mysterious grey cylinders that came hurtling down from the stars. Nobody could have guessed that these strange objects would herald the most desperate and important conflict in the history of mankind. The war pitted man against machines from space and no quarter was asked for or given on either side. The outcome would be decided by the smallest of things...
This is the essential guide to the Anglo-Martian conflict of 1895, offering unique comparison of the two belligerents, English and alien. It looks at the forces available to each and evaluates their respective tactics and strategies. Finally, it tells the full story of those fateful fifteen days, punctuated by the best and worst possible human experiences. It is a story of hope and despair, courage and terror, victory and defeat.